home *** CD-ROM | disk | FTP | other *** search
/ Tricks of the 3D Game Programming Gurus / gurus.iso / DirectX / dx9sdkcp.exe / SDK (C++) / Bin / DXUtils / Visual Studio 6.0 Wizards / Source Code / Cstm4Dlg.h < prev    next >
Encoding:
C/C++ Source or Header  |  2002-11-12  |  1.1 KB  |  44 lines

  1. #if !defined(AFX_CSTM4DLG_H__8215A9CC_EE14_4E54_8DC7_7BB31F41D8CE__INCLUDED_)
  2. #define AFX_CSTM4DLG_H__8215A9CC_EE14_4E54_8DC7_7BB31F41D8CE__INCLUDED_
  3.  
  4. // cstm4dlg.h : header file
  5. //
  6.  
  7. /////////////////////////////////////////////////////////////////////////////
  8. // CCustom4Dlg dialog
  9.  
  10. class CCustom4Dlg : public CAppWizStepDlg
  11. {
  12. // Construction
  13. public:
  14.     CCustom4Dlg();
  15.     virtual BOOL OnDismiss();
  16.  
  17. // Dialog Data
  18.     //{{AFX_DATA(CCustom4Dlg)
  19.     enum { IDD = IDD_CUSTOM4 };
  20.         // NOTE: the ClassWizard will add data members here
  21.     //}}AFX_DATA
  22.  
  23.  
  24. // Overrides
  25.     // ClassWizard generated virtual function overrides
  26.     //{{AFX_VIRTUAL(CCustom4Dlg)
  27.     protected:
  28.     virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  29.     //}}AFX_VIRTUAL
  30.  
  31. // Implementation
  32. protected:
  33.     // Generated message map functions
  34.     //{{AFX_MSG(CCustom4Dlg)
  35.     //}}AFX_MSG
  36.     DECLARE_MESSAGE_MAP()
  37. };
  38.  
  39.  
  40. //{{AFX_INSERT_LOCATION}}
  41. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  42.  
  43. #endif // !defined(AFX_CSTM4DLG_H__8215A9CC_EE14_4E54_8DC7_7BB31F41D8CE__INCLUDED_)
  44.